My Projects
A showcase of my work spanning game development, artificial intelligence, and academic research.
Educational Projects
Biomass Production Analysis
Academic Research / Capstone ComponentComprehensive data analysis on biomass production using deep learning models to improve sustainability forecasting.
Autonomous Maze-Solver Robot
University Robotics CompetitionAn Arduino-based autonomous vehicle engineered to navigate complex mazes using real-time sensor data.
Self-Driving Vehicles (RL)
Advanced AI Research CourseAutonomous driving agents trained via Reinforcement Learning to navigate dynamic virtual landscapes in Unreal Engine 5.
Personal & Freelance Work
The Wendigo Lurks
A horror adventure game created and released on Itch.io using Unreal Engine 5 and C++. Features atmospheric gameplay.
Hakaya Emma
Award-winning narrative-driven puzzle adventure game showcasing Jordanian landmarks. Won 1st Place at JSYP 2024 GameJam.
GCNN Object Detection
Trained YOLOv11 model for firearm and human detection with real-time webcam implementation.
AI Speech-To-Speech (Arabic)
Trained Kyutai Moshi STS model on Arabic language from scratch, enabling natural speech-to-speech conversations.
Realistic Physics Flight Simulator
Recreated War Thunder's flight mechanics with JSBSim physics plugin. Features 1:1 Earth replica with Montreal to NYC flight demo.
Tactical Shooter System
Multiplayer ready, slow-paced tactical shooter with procedural animations and realistic ballistics.
Modular Gun Customization
Recreated Escape from Tarkov's modular gun customization using recursion and optimized algorithms.







